Forum > Blogs > 2B || ~2B = 1 Episode 1
2B || ~2B = 1 Episode 1
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Sun, 21 Feb 2010 04:42:08
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This week's episode deals with web servers.  Covering protocols, technologies, platforms and providers.

Episode 1 - Web servers, an overview

Mentioned in the show,
Apache HTTP Server
IIS

PHP
Visual Studio

MySQL
PostgreSQL

Free-Webhosts.com
Freehostia

GoDaddy
BlueHost
Rackspace
iWeb

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Sun, 21 Feb 2010 07:40:44
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DL now. Will listen to in AM.

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Mon, 22 Feb 2010 02:23:01
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They always end just when I'm getting it to them.  Delightful cast.  

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Mon, 22 Feb 2010 02:58:44
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aspro said:
They always end just when I'm getting it to them.  Delightful cast.  

Thanks Happy My gimmick to make them 20 minutes even so you know what to expect each week.

Next week I'm likely going to do a show on recursion.  This was actually my first idea for a show; I wasn't sure if I was going to do it this soon, but then it sounded like Security Now could scoop me Nyaa

Edited: Mon, 22 Feb 2010 03:07:04

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Mon, 22 Feb 2010 03:17:26
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Funnily enough, a new Ask Slashdot article hits on the same things: Things to Look For in a Web Hosting Company

Something I forgot to mention on the show are some alternative pricing structures.  Traditionally you have a monthly fee of so many dollars for XGB bandwidth usage and so much storage.  A more recent alternative is pay-as-you-go that charges you a rate per bandwidth usage and storage, so if you have a low-traffic site, you can pay almost nothing.

For The VG Press, the monthly thing works best because it promotes growth, avoids any need to oversee usage, avoids unexpected cost increases, and given I was making a long-term investment, the monthly cost is already relatively trivial.
Edited: Mon, 22 Feb 2010 03:22:13

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Mon, 01 Mar 2010 03:38:15
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Going to have to skip a week, just haven't had time for it.

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Mon, 01 Mar 2010 03:43:24
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Booooo!  As a programmer, have you caught anything on this PS3 date issue?  Looks like the old calendar glitch.

http://us.gamespot.com/pages/forums/show_msgs.php?topic_id=27206537&msg_id=320200612#320200612

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Mon, 01 Mar 2010 03:47:34
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aspro said:

Booooo!  As a programmer, have you caught anything on this PS3 date issue?  Looks like the old calendar glitch.

http://us.gamespot.com/pages/forums/show_msgs.php?topic_id=27206537&msg_id=320200612#320200612

It's probably carried over in every version of the firmware.  Given it's February 28. it also likely has to do with how it handles leap years.  I'm curious if it'll fix itself tomorrow.

Everyone mentions the system clock...can't you change your system clock?

Edited: Mon, 01 Mar 2010 03:48:36

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Mon, 01 Mar 2010 03:50:42
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After reading the GameSpot comments, there are few things.  One is that the website would have nothing to do with this; there's no reason why a web interface would be related in any way to the consoles themselves.  As you mentioned, yours was unconnected and has the issue.  And lastly, it's a bug, so it doesn't matter that it's not actually a leap year, the fact that the system collapsed on itself should give people an indication that it's not exactly working correctly.

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Mon, 01 Mar 2010 03:52:10

It's funny how a little thing like a leap year / non leap year can have an impact like that (if that is the cause of the bug).  When thinking about how trophy synching would work, obviously a date/ time stamp is among the first things to look for.

And it resets the system clock... huh.

Edited: Mon, 01 Mar 2010 03:53:26

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Mon, 01 Mar 2010 03:55:15
aspro said:
It's funny how a little thing like a leap year / non leap year can have an impact like that.

The clock is an easy (or lazy) control mechanism.  We saw it in the Gears of War example when the certificate expired.

It's still unclear exactly what's happened, so it's speculative, but it seems safe that it's just a long hidden firmware bug, and with the incorrect date, it gets rejected by the server.  If you change your Windows click to the year 2000 then try to connect to MSN Messenger, you won't be able to connect either.

EDIT: Oh, that's interesting.  That would be pretty disastrous if just turning on a game that wants to sync and can't would reset the clock.  Possible, but bizarre if that were the case.  Did you try Uncharted first on the offline one?  That being the case, then this wouldn't be it.

Edited: Mon, 01 Mar 2010 03:57:01

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